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Sensores/static/lib/Highcharts-10.2.1/modules/networkgraph.src.js
2025-04-17 00:35:33 -06:00

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132 KiB
JavaScript

/**
* @license Highcharts JS v10.2.1 (2022-08-29)
*
* Force directed graph module
*
* (c) 2010-2021 Torstein Honsi
*
* License: www.highcharts.com/license
*/
(function (factory) {
if (typeof module === 'object' && module.exports) {
factory['default'] = factory;
module.exports = factory;
} else if (typeof define === 'function' && define.amd) {
define('highcharts/modules/networkgraph', ['highcharts'], function (Highcharts) {
factory(Highcharts);
factory.Highcharts = Highcharts;
return factory;
});
} else {
factory(typeof Highcharts !== 'undefined' ? Highcharts : undefined);
}
}(function (Highcharts) {
'use strict';
var _modules = Highcharts ? Highcharts._modules : {};
function _registerModule(obj, path, args, fn) {
if (!obj.hasOwnProperty(path)) {
obj[path] = fn.apply(null, args);
if (typeof CustomEvent === 'function') {
window.dispatchEvent(
new CustomEvent(
'HighchartsModuleLoaded',
{ detail: { path: path, module: obj[path] }
})
);
}
}
}
_registerModule(_modules, 'Series/DragNodesComposition.js', [_modules['Core/Utilities.js']], function (U) {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
var addEvent = U.addEvent;
/* *
*
* Constants
*
* */
var composedClasses = [];
/* *
*
* Functions
*
* */
/**
* @private
*/
function compose(ChartClass) {
if (composedClasses.indexOf(ChartClass) === -1) {
composedClasses.push(ChartClass);
addEvent(ChartClass, 'load', onChartLoad);
}
}
/**
* Draggable mode:
* @private
*/
function onChartLoad() {
var chart = this;
var mousedownUnbinder,
mousemoveUnbinder,
mouseupUnbinder;
if (chart.container) {
mousedownUnbinder = addEvent(chart.container, 'mousedown', function (event) {
var point = chart.hoverPoint;
if (point &&
point.series &&
point.series.hasDraggableNodes &&
point.series.options.draggable) {
point.series.onMouseDown(point, event);
mousemoveUnbinder = addEvent(chart.container, 'mousemove', function (e) { return (point &&
point.series &&
point.series.onMouseMove(point, e)); });
mouseupUnbinder = addEvent(chart.container.ownerDocument, 'mouseup', function (e) {
mousemoveUnbinder();
mouseupUnbinder();
return point &&
point.series &&
point.series.onMouseUp(point, e);
});
}
});
}
addEvent(chart, 'destroy', function () {
mousedownUnbinder();
});
}
/**
* Mouse down action, initializing drag&drop mode.
*
* @private
* @param {Highcharts.Point} point
* The point that event occured.
* @param {Highcharts.PointerEventObject} event
* Browser event, before normalization.
*/
function onMouseDown(point, event) {
var normalizedEvent = this.chart.pointer.normalize(event);
point.fixedPosition = {
chartX: normalizedEvent.chartX,
chartY: normalizedEvent.chartY,
plotX: point.plotX,
plotY: point.plotY
};
point.inDragMode = true;
}
/**
* Mouse move action during drag&drop.
*
* @private
*
* @param {global.Event} event
* Browser event, before normalization.
* @param {Highcharts.Point} point
* The point that event occured.
*
*/
function onMouseMove(point, event) {
if (point.fixedPosition && point.inDragMode) {
var series = this,
chart = series.chart,
normalizedEvent = chart.pointer.normalize(event),
diffX = point.fixedPosition.chartX - normalizedEvent.chartX,
diffY = point.fixedPosition.chartY - normalizedEvent.chartY,
graphLayoutsLookup = chart.graphLayoutsLookup;
var newPlotX = void 0,
newPlotY = void 0;
// At least 5px to apply change (avoids simple click):
if (Math.abs(diffX) > 5 || Math.abs(diffY) > 5) {
newPlotX = point.fixedPosition.plotX - diffX;
newPlotY = point.fixedPosition.plotY - diffY;
if (chart.isInsidePlot(newPlotX, newPlotY)) {
point.plotX = newPlotX;
point.plotY = newPlotY;
point.hasDragged = true;
this.redrawHalo(point);
graphLayoutsLookup.forEach(function (layout) {
layout.restartSimulation();
});
}
}
}
}
/**
* Mouse up action, finalizing drag&drop.
*
* @private
* @param {Highcharts.Point} point
* The point that event occured.
*/
function onMouseUp(point, _event) {
if (point.fixedPosition) {
if (point.hasDragged) {
if (this.layout.enableSimulation) {
this.layout.start();
}
else {
this.chart.redraw();
}
}
point.inDragMode = point.hasDragged = false;
if (!this.options.fixedDraggable) {
delete point.fixedPosition;
}
}
}
/**
* Redraw halo on mousemove during the drag&drop action.
*
* @private
* @param {Highcharts.Point} point
* The point that should show halo.
*/
function redrawHalo(point) {
if (point && this.halo) {
this.halo.attr({
d: point.haloPath(this.options.states.hover.halo.size)
});
}
}
/* *
*
* Default Export
*
* */
var DragNodesComposition = {
compose: compose,
onMouseDown: onMouseDown,
onMouseMove: onMouseMove,
onMouseUp: onMouseUp,
redrawHalo: redrawHalo
};
return DragNodesComposition;
});
_registerModule(_modules, 'Series/GraphLayoutComposition.js', [_modules['Core/Animation/AnimationUtilities.js'], _modules['Core/Utilities.js']], function (A, U) {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
var setAnimation = A.setAnimation;
var addEvent = U.addEvent;
/* *
*
* Constants
*
* */
var composedClasses = [];
var integrations = {};
var layouts = {};
/* *
*
* Functions
*
* */
/**
* @private
*/
function compose(ChartClass) {
if (composedClasses.indexOf(ChartClass)) {
composedClasses.push(ChartClass);
addEvent(ChartClass, 'afterPrint', onChartAfterPrint);
addEvent(ChartClass, 'beforePrint', onChartBeforePrint);
addEvent(ChartClass, 'predraw', onChartPredraw);
addEvent(ChartClass, 'render', onChartRender);
}
}
/**
* Re-enable simulation after print.
* @private
*/
function onChartAfterPrint() {
if (this.graphLayoutsLookup) {
this.graphLayoutsLookup.forEach(function (layout) {
// return to default simulation
layout.updateSimulation();
});
this.redraw();
}
}
/**
* Disable simulation before print if enabled.
* @private
*/
function onChartBeforePrint() {
if (this.graphLayoutsLookup) {
this.graphLayoutsLookup.forEach(function (layout) {
layout.updateSimulation(false);
});
this.redraw();
}
}
/**
* Clear previous layouts.
* @private
*/
function onChartPredraw() {
if (this.graphLayoutsLookup) {
this.graphLayoutsLookup.forEach(function (layout) {
layout.stop();
});
}
}
/**
* @private
*/
function onChartRender() {
var systemsStable,
afterRender = false;
var layoutStep = function (layout) {
if (layout.maxIterations-- &&
isFinite(layout.temperature) &&
!layout.isStable() &&
!layout.enableSimulation) {
// Hook similar to build-in addEvent, but instead of
// creating whole events logic, use just a function.
// It's faster which is important for rAF code.
// Used e.g. in packed-bubble series for bubble radius
// calculations
if (layout.beforeStep) {
layout.beforeStep();
}
layout.step();
systemsStable = false;
afterRender = true;
}
};
if (this.graphLayoutsLookup) {
setAnimation(false, this);
// Start simulation
this.graphLayoutsLookup.forEach(function (layout) { return layout.start(); });
// Just one sync step, to run different layouts similar to
// async mode.
while (!systemsStable) {
systemsStable = true;
this.graphLayoutsLookup.forEach(layoutStep);
}
if (afterRender) {
this.series.forEach(function (series) {
if (series && series.layout) {
series.render();
}
});
}
}
}
/* *
*
* Default Export
*
* */
var GraphLayoutComposition = {
compose: compose,
integrations: integrations,
layouts: layouts
};
return GraphLayoutComposition;
});
_registerModule(_modules, 'Series/NodesComposition.js', [_modules['Core/Series/SeriesRegistry.js'], _modules['Core/Utilities.js']], function (SeriesRegistry, U) {
/* *
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
var _a = SeriesRegistry.series,
seriesProto = _a.prototype,
pointProto = _a.prototype.pointClass.prototype;
var defined = U.defined,
extend = U.extend,
find = U.find,
merge = U.merge,
pick = U.pick;
/* *
*
* Composition
*
* */
var NodesComposition;
(function (NodesComposition) {
/* *
*
* Declarations
*
* */
/* *
*
* Constants
*
* */
var composedClasses = [];
/* *
*
* Functions
*
* */
/**
* @private
*/
function compose(PointClass, SeriesClass) {
if (composedClasses.indexOf(PointClass) === -1) {
composedClasses.push(PointClass);
var pointProto_1 = PointClass.prototype;
pointProto_1.setNodeState = setNodeState;
pointProto_1.setState = setNodeState;
pointProto_1.update = updateNode;
}
if (composedClasses.indexOf(SeriesClass) === -1) {
composedClasses.push(SeriesClass);
var seriesProto_1 = SeriesClass.prototype;
seriesProto_1.destroy = destroy;
seriesProto_1.setData = setData;
}
return SeriesClass;
}
NodesComposition.compose = compose;
/**
* Create a single node that holds information on incoming and outgoing
* links.
* @private
*/
function createNode(id) {
var PointClass = this.pointClass,
findById = function (nodes,
id) { return find(nodes,
function (node) { return node.id === id; }); };
var node = findById(this.nodes,
id),
options;
if (!node) {
options = this.options.nodes && findById(this.options.nodes, id);
var newNode_1 = (new PointClass()).init(this,
extend({
className: 'highcharts-node',
isNode: true,
id: id,
y: 1 // Pass isNull test
},
options));
newNode_1.linksTo = [];
newNode_1.linksFrom = [];
/**
* Return the largest sum of either the incoming or outgoing links.
* @private
*/
newNode_1.getSum = function () {
var sumTo = 0,
sumFrom = 0;
newNode_1.linksTo.forEach(function (link) {
sumTo += link.weight || 0;
});
newNode_1.linksFrom.forEach(function (link) {
sumFrom += link.weight || 0;
});
return Math.max(sumTo, sumFrom);
};
/**
* Get the offset in weight values of a point/link.
* @private
*/
newNode_1.offset = function (point, coll) {
var offset = 0;
for (var i = 0; i < newNode_1[coll].length; i++) {
if (newNode_1[coll][i] === point) {
return offset;
}
offset += newNode_1[coll][i].weight;
}
};
// Return true if the node has a shape, otherwise all links are
// outgoing.
newNode_1.hasShape = function () {
var outgoing = 0;
newNode_1.linksTo.forEach(function (link) {
if (link.outgoing) {
outgoing++;
}
});
return (!newNode_1.linksTo.length ||
outgoing !== newNode_1.linksTo.length);
};
newNode_1.index = this.nodes.push(newNode_1) - 1;
node = newNode_1;
}
node.formatPrefix = 'node';
// for use in formats
node.name = node.name || node.options.id || '';
// Mass is used in networkgraph:
node.mass = pick(
// Node:
node.options.mass, node.options.marker && node.options.marker.radius,
// Series:
this.options.marker && this.options.marker.radius,
// Default:
4);
return node;
}
NodesComposition.createNode = createNode;
/**
* Destroy alll nodes and links.
* @private
*/
function destroy() {
// Nodes must also be destroyed (#8682, #9300)
this.data = []
.concat(this.points || [], this.nodes);
return seriesProto.destroy.apply(this, arguments);
}
NodesComposition.destroy = destroy;
/**
* Extend generatePoints by adding the nodes, which are Point objects but
* pushed to the this.nodes array.
* @private
*/
function generatePoints() {
var _this = this;
var chart = this.chart,
nodeLookup = {};
seriesProto.generatePoints.call(this);
if (!this.nodes) {
this.nodes = []; // List of Point-like node items
}
this.colorCounter = 0;
// Reset links from previous run
this.nodes.forEach(function (node) {
node.linksFrom.length = 0;
node.linksTo.length = 0;
node.level = node.options.level;
});
// Create the node list and set up links
this.points.forEach(function (point) {
if (defined(point.from)) {
if (!nodeLookup[point.from]) {
nodeLookup[point.from] = _this.createNode(point.from);
}
nodeLookup[point.from].linksFrom.push(point);
point.fromNode = nodeLookup[point.from];
// Point color defaults to the fromNode's color
if (chart.styledMode) {
point.colorIndex = pick(point.options.colorIndex, nodeLookup[point.from].colorIndex);
}
else {
point.color =
point.options.color || nodeLookup[point.from].color;
}
}
if (defined(point.to)) {
if (!nodeLookup[point.to]) {
nodeLookup[point.to] = _this.createNode(point.to);
}
nodeLookup[point.to].linksTo.push(point);
point.toNode = nodeLookup[point.to];
}
point.name = point.name || point.id; // for use in formats
}, this);
// Store lookup table for later use
this.nodeLookup = nodeLookup;
}
NodesComposition.generatePoints = generatePoints;
/**
* Destroy all nodes on setting new data
* @private
*/
function setData() {
if (this.nodes) {
this.nodes.forEach(function (node) {
node.destroy();
});
this.nodes.length = 0;
}
seriesProto.setData.apply(this, arguments);
}
/**
* When hovering node, highlight all connected links. When hovering a link,
* highlight all connected nodes.
* @private
*/
function setNodeState(state) {
var args = arguments,
others = this.isNode ? this.linksTo.concat(this.linksFrom) :
[this.fromNode,
this.toNode];
if (state !== 'select') {
others.forEach(function (linkOrNode) {
if (linkOrNode && linkOrNode.series) {
pointProto.setState.apply(linkOrNode, args);
if (!linkOrNode.isNode) {
if (linkOrNode.fromNode.graphic) {
pointProto.setState.apply(linkOrNode.fromNode, args);
}
if (linkOrNode.toNode && linkOrNode.toNode.graphic) {
pointProto.setState.apply(linkOrNode.toNode, args);
}
}
}
});
}
pointProto.setState.apply(this, args);
}
NodesComposition.setNodeState = setNodeState;
/**
* When updating a node, don't update `series.options.data`, but
* `series.options.nodes`
* @private
*/
function updateNode(options, redraw, animation, runEvent) {
var _this = this;
var nodes = this.series.options.nodes,
data = this.series.options.data,
dataLength = data && data.length || 0,
linkConfig = data && data[this.index];
pointProto.update.call(this, options, this.isNode ? false : redraw, // Hold the redraw for nodes
animation, runEvent);
if (this.isNode) {
// this.index refers to `series.nodes`, not `options.nodes` array
var nodeIndex = (nodes || [])
.reduce(// Array.findIndex needs a polyfill
function (prevIndex,
n,
index) {
return (_this.id === n.id ? index : prevIndex);
}, -1),
// Merge old config with new config. New config is stored in
// options.data, because of default logic in point.update()
nodeConfig = merge(nodes && nodes[nodeIndex] || {}, data && data[this.index] || {});
// Restore link config
if (data) {
if (linkConfig) {
data[this.index] = linkConfig;
}
else {
// Remove node from config if there's more nodes than links
data.length = dataLength;
}
}
// Set node config
if (nodes) {
if (nodeIndex >= 0) {
nodes[nodeIndex] = nodeConfig;
}
else {
nodes.push(nodeConfig);
}
}
else {
this.series.options.nodes = [nodeConfig];
}
if (pick(redraw, true)) {
this.series.chart.redraw(animation);
}
}
}
NodesComposition.updateNode = updateNode;
})(NodesComposition || (NodesComposition = {}));
/* *
*
* Default Export
*
* */
return NodesComposition;
});
_registerModule(_modules, 'Series/Networkgraph/NetworkgraphPoint.js', [_modules['Series/NodesComposition.js'], _modules['Core/Series/SeriesRegistry.js'], _modules['Core/Utilities.js']], function (NodesComposition, SeriesRegistry, U) {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d,
b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d,
b) { d.__proto__ = b; }) ||
function (d,
b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var _a = SeriesRegistry.series,
seriesProto = _a.prototype,
Point = _a.prototype.pointClass;
var addEvent = U.addEvent,
css = U.css,
defined = U.defined,
extend = U.extend,
pick = U.pick;
/* *
*
* Class
*
* */
var NetworkgraphPoint = /** @class */ (function (_super) {
__extends(NetworkgraphPoint, _super);
function NetworkgraphPoint() {
return _super !== null && _super.apply(this, arguments) || this;
}
/* *
*
* Functions
*
* */
/**
* Destroy point. If it's a node, remove all links coming out of this
* node. Then remove point from the layout.
* @private
*/
NetworkgraphPoint.prototype.destroy = function () {
if (this.isNode) {
this.linksFrom.concat(this.linksTo).forEach(function (link) {
// Removing multiple nodes at the same time
// will try to remove link between nodes twice
if (link.destroyElements) {
link.destroyElements();
}
});
}
this.series.layout.removeElementFromCollection(this, this.series.layout[this.isNode ? 'nodes' : 'links']);
return Point.prototype.destroy.apply(this, arguments);
};
/**
* Return degree of a node. If node has no connections, it still has
* deg=1.
* @private
*/
NetworkgraphPoint.prototype.getDegree = function () {
var deg = this.isNode ?
this.linksFrom.length + this.linksTo.length :
0;
return deg === 0 ? 1 : deg;
};
/**
* Get presentational attributes of link connecting two nodes.
* @private
*/
NetworkgraphPoint.prototype.getLinkAttributes = function () {
var linkOptions = this.series.options.link,
pointOptions = this.options;
return {
'stroke-width': pick(pointOptions.width, linkOptions.width),
stroke: (pointOptions.color || linkOptions.color),
dashstyle: (pointOptions.dashStyle || linkOptions.dashStyle),
opacity: pick(pointOptions.opacity, linkOptions.opacity, 1)
};
};
/**
* Get link path connecting two nodes.
* @private
* @return {Array<Highcharts.SVGPathArray>}
* Path: `['M', x, y, 'L', x, y]`
*/
NetworkgraphPoint.prototype.getLinkPath = function () {
var left = this.fromNode,
right = this.toNode;
// Start always from left to the right node, to prevent rendering
// labels upside down
if (left.plotX > right.plotX) {
left = this.toNode;
right = this.fromNode;
}
return [
['M', left.plotX || 0, left.plotY || 0],
['L', right.plotX || 0, right.plotY || 0]
];
/*
IDEA: different link shapes?
return [
'M',
from.plotX,
from.plotY,
'Q',
(to.plotX + from.plotX) / 2,
(to.plotY + from.plotY) / 2 + 15,
to.plotX,
to.plotY
];*/
};
/**
* Get mass fraction applied on two nodes connected to each other. By
* default, when mass is equal to `1`, mass fraction for both nodes
* equal to 0.5.
* @private
* @return {Highcharts.Dictionary<number>}
* For example `{ fromNode: 0.5, toNode: 0.5 }`
*/
NetworkgraphPoint.prototype.getMass = function () {
var m1 = this.fromNode.mass,
m2 = this.toNode.mass,
sum = m1 + m2;
return {
fromNode: 1 - m1 / sum,
toNode: 1 - m2 / sum
};
};
/**
* Basic `point.init()` and additional styles applied when
* `series.draggable` is enabled.
* @private
*/
NetworkgraphPoint.prototype.init = function (series, options, x) {
_super.prototype.init.call(this, series, options, x);
if (this.series.options.draggable &&
!this.series.chart.styledMode) {
addEvent(this, 'mouseOver', function () {
css(this.series.chart.container, { cursor: 'move' });
});
addEvent(this, 'mouseOut', function () {
css(this.series.chart.container, { cursor: 'default' });
});
}
return this;
};
/**
* @private
*/
NetworkgraphPoint.prototype.isValid = function () {
return !this.isNode || defined(this.id);
};
/**
* Redraw link's path.
* @private
*/
NetworkgraphPoint.prototype.redrawLink = function () {
var path = this.getLinkPath(),
attribs;
if (this.graphic) {
this.shapeArgs = {
d: path
};
if (!this.series.chart.styledMode) {
attribs = this.series.pointAttribs(this);
this.graphic.attr(attribs);
(this.dataLabels || []).forEach(function (label) {
if (label) {
label.attr({
opacity: attribs.opacity
});
}
});
}
this.graphic.animate(this.shapeArgs);
// Required for dataLabels
var start = path[0];
var end = path[1];
if (start[0] === 'M' && end[0] === 'L') {
this.plotX = (start[1] + end[1]) / 2;
this.plotY = (start[2] + end[2]) / 2;
}
}
};
/**
* Common method for removing points and nodes in networkgraph. To
* remove `link`, use `series.data[index].remove()`. To remove `node`
* with all connections, use `series.nodes[index].remove()`.
* @private
* @param {boolean} [redraw=true]
* Whether to redraw the chart or wait for an explicit call. When
* doing more operations on the chart, for example running
* `point.remove()` in a loop, it is best practice to set
* `redraw` to false and call `chart.redraw()` after.
* @param {boolean|Partial<Highcharts.AnimationOptionsObject>} [animation=false]
* Whether to apply animation, and optionally animation
* configuration.
*/
NetworkgraphPoint.prototype.remove = function (redraw, animation) {
var point = this,
series = point.series,
nodesOptions = series.options.nodes || [],
index,
i = nodesOptions.length;
// For nodes, remove all connected links:
if (point.isNode) {
// Temporary disable series.points array, because
// Series.removePoint() modifies it
series.points = [];
// Remove link from all nodes collections:
[]
.concat(point.linksFrom)
.concat(point.linksTo)
.forEach(function (linkFromTo) {
// Incoming links
index = linkFromTo.fromNode.linksFrom.indexOf(linkFromTo);
if (index > -1) {
linkFromTo.fromNode.linksFrom.splice(index, 1);
}
// Outcoming links
index = linkFromTo.toNode.linksTo.indexOf(linkFromTo);
if (index > -1) {
linkFromTo.toNode.linksTo.splice(index, 1);
}
// Remove link from data/points collections
seriesProto.removePoint.call(series, series.data.indexOf(linkFromTo), false, false);
});
// Restore points array, after links are removed
series.points = series.data.slice();
// Proceed with removing node. It's similar to
// Series.removePoint() method, but doesn't modify other arrays
series.nodes.splice(series.nodes.indexOf(point), 1);
// Remove node options from config
while (i--) {
if (nodesOptions[i].id === point.options.id) {
series.options.nodes.splice(i, 1);
break;
}
}
if (point) {
point.destroy();
}
// Run redraw if requested
series.isDirty = true;
series.isDirtyData = true;
if (redraw) {
series.chart.redraw(redraw);
}
}
else {
series.removePoint(series.data.indexOf(point), redraw, animation);
}
};
/**
* Render link and add it to the DOM.
* @private
*/
NetworkgraphPoint.prototype.renderLink = function () {
var attribs;
if (!this.graphic) {
this.graphic = this.series.chart.renderer
.path(this.getLinkPath())
.addClass(this.getClassName(), true)
.add(this.series.group);
if (!this.series.chart.styledMode) {
attribs = this.series.pointAttribs(this);
this.graphic.attr(attribs);
(this.dataLabels || []).forEach(function (label) {
if (label) {
label.attr({
opacity: attribs.opacity
});
}
});
}
}
};
return NetworkgraphPoint;
}(Point));
extend(NetworkgraphPoint.prototype, {
setState: NodesComposition.setNodeState
});
/* *
*
* Default Export
*
* */
return NetworkgraphPoint;
});
_registerModule(_modules, 'Series/Networkgraph/NetworkgraphSeriesDefaults.js', [], function () {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
/* *
*
* Constants
*
* */
/**
* A networkgraph is a type of relationship chart, where connnections
* (links) attracts nodes (points) and other nodes repulse each other.
*
* @extends plotOptions.line
* @product highcharts
* @sample highcharts/demo/network-graph/
* Networkgraph
* @since 7.0.0
* @excluding boostThreshold, animation, animationLimit, connectEnds,
* colorAxis, colorKey, connectNulls, cropThreshold, dragDrop,
* getExtremesFromAll, label, linecap, negativeColor,
* pointInterval, pointIntervalUnit, pointPlacement,
* pointStart, softThreshold, stack, stacking, step,
* threshold, xAxis, yAxis, zoneAxis, dataSorting,
* boostBlending
* @requires modules/networkgraph
* @optionparent plotOptions.networkgraph
*/
var NetworkgraphSeriesDefaults = {
stickyTracking: false,
/**
* @ignore-option
* @private
*/
inactiveOtherPoints: true,
marker: {
enabled: true,
states: {
/**
* The opposite state of a hover for a single point node.
* Applied to all not connected nodes to the hovered one.
*
* @declare Highcharts.PointStatesInactiveOptionsObject
*/
inactive: {
/**
* Opacity of inactive markers.
*/
opacity: 0.3,
/**
* Animation when not hovering over the node.
*
* @type {boolean|Partial<Highcharts.AnimationOptionsObject>}
*/
animation: {
/** @internal */
duration: 50
}
}
}
},
states: {
/**
* The opposite state of a hover for a single point link. Applied
* to all links that are not comming from the hovered node.
*
* @declare Highcharts.SeriesStatesInactiveOptionsObject
*/
inactive: {
/**
* Opacity of inactive links.
*/
linkOpacity: 0.3,
/**
* Animation when not hovering over the node.
*
* @type {boolean|Partial<Highcharts.AnimationOptionsObject>}
*/
animation: {
/** @internal */
duration: 50
}
}
},
/**
* @sample highcharts/series-networkgraph/link-datalabels
* Networkgraph with labels on links
* @sample highcharts/series-networkgraph/textpath-datalabels
* Networkgraph with labels around nodes
* @sample highcharts/series-networkgraph/link-datalabels
* Data labels moved into the nodes
* @sample highcharts/series-networkgraph/link-datalabels
* Data labels moved under the links
*
* @declare Highcharts.SeriesNetworkgraphDataLabelsOptionsObject
*
* @private
*/
dataLabels: {
/**
* The
* [format string](https://www.highcharts.com/docs/chart-concepts/labels-and-string-formatting)
* specifying what to show for _node_ in the networkgraph. In v7.0
* defaults to `{key}`,
since v7.1 defaults to `undefined` and
* `formatter` is used instead.
*
* @type {string}
* @since 7.0.0
* @apioption plotOptions.networkgraph.dataLabels.format
*/
// eslint-disable-next-line valid-jsdoc
/**
* Callback JavaScript function to format the data label for a node.
* Note that if a `format` is defined,
the format takes precedence
* and the formatter is ignored.
*
* @type {Highcharts.SeriesNetworkgraphDataLabelsFormatterCallbackFunction}
* @since 7.0.0
*/
formatter: function () {
return this.key;
},
/**
* The
* [format string](https://www.highcharts.com/docs/chart-concepts/labels-and-string-formatting)
* specifying what to show for _links_ in the networkgraph.
* (Default: `undefined`)
*
* @type {string}
* @since 7.1.0
* @apioption plotOptions.networkgraph.dataLabels.linkFormat
*/
// eslint-disable-next-line valid-jsdoc
/**
* Callback to format data labels for _links_ in the sankey diagram.
* The `linkFormat` option takes precedence over the
* `linkFormatter`.
*
* @type {Highcharts.SeriesNetworkgraphDataLabelsFormatterCallbackFunction}
* @since 7.1.0
*/
linkFormatter: function () {
return (this.point.fromNode.name +
'<br>' +
this.point.toNode.name);
},
/**
* Options for a _link_ label text which should follow link
* connection. Border and background are disabled for a label that
* follows a path.
*
* **Note:** Only SVG-based renderer supports this option. Setting
* `useHTML` to true will disable this option.
*
* @extends plotOptions.networkgraph.dataLabels.textPath
* @since 7.1.0
*/
linkTextPath: {
enabled: true
},
textPath: {
enabled: false
},
style: {
transition: 'opacity 2000ms'
}
},
/**
* Link style options
* @private
*/
link: {
/**
* A name for the dash style to use for links.
*
* @type {string}
* @apioption plotOptions.networkgraph.link.dashStyle
*/
/**
* Opacity of the link between two nodes.
*
* @type {number}
* @default 1
* @apioption plotOptions.networkgraph.link.opacity
*/
/**
* Color of the link between two nodes.
*/
color: 'rgba(100, 100, 100, 0.5)',
/**
* Width (px) of the link between two nodes.
*/
width: 1
},
/**
* Flag to determine if nodes are draggable or not.
* @private
*/
draggable: true,
layoutAlgorithm: {
/**
* Repulsive force applied on a node. Passed are two arguments:
* - `d` - which is current distance between two nodes
* - `k` - which is desired distance between two nodes
*
* In `verlet` integration, defaults to:
* `function (d, k) { return (k - d) / d * (k > d ? 1 : 0) }`
*
* @see [layoutAlgorithm.integration](#series.networkgraph.layoutAlgorithm.integration)
*
* @sample highcharts/series-networkgraph/forces/
* Custom forces with Euler integration
* @sample highcharts/series-networkgraph/cuboids/
* Custom forces with Verlet integration
*
* @type {Function}
* @default function (d, k) { return k * k / d; }
* @apioption plotOptions.networkgraph.layoutAlgorithm.repulsiveForce
*/
/**
* Attraction force applied on a node which is conected to another
* node by a link. Passed are two arguments:
* - `d` - which is current distance between two nodes
* - `k` - which is desired distance between two nodes
*
* In `verlet` integration, defaults to:
* `function (d, k) { return (k - d) / d; }`
*
* @see [layoutAlgorithm.integration](#series.networkgraph.layoutAlgorithm.integration)
*
* @sample highcharts/series-networkgraph/forces/
* Custom forces with Euler integration
* @sample highcharts/series-networkgraph/cuboids/
* Custom forces with Verlet integration
*
* @type {Function}
* @default function (d, k) { return k * k / d; }
* @apioption plotOptions.networkgraph.layoutAlgorithm.attractiveForce
*/
/**
* Ideal length (px) of the link between two nodes. When not
* defined, length is calculated as:
* `Math.pow(availableWidth * availableHeight / nodesLength, 0.4);`
*
* Note: Because of the algorithm specification, length of each link
* might be not exactly as specified.
*
* @sample highcharts/series-networkgraph/styled-links/
* Numerical values
*
* @type {number}
* @apioption plotOptions.networkgraph.layoutAlgorithm.linkLength
*/
/**
* Initial layout algorithm for positioning nodes. Can be one of
* built-in options ("circle", "random") or a function where
* positions should be set on each node (`this.nodes`) as
* `node.plotX` and `node.plotY`
*
* @sample highcharts/series-networkgraph/initial-positions/
* Initial positions with callback
*
* @type {"circle"|"random"|Function}
*/
initialPositions: 'circle',
/**
* When `initialPositions` are set to 'circle',
* `initialPositionRadius` is a distance from the center of circle,
* in which nodes are created.
*
* @type {number}
* @default 1
* @since 7.1.0
*/
initialPositionRadius: 1,
/**
* Experimental. Enables live simulation of the algorithm
* implementation. All nodes are animated as the forces applies on
* them.
*
* @sample highcharts/demo/network-graph/
* Live simulation enabled
*/
enableSimulation: false,
/**
* Barnes-Hut approximation only.
* Deteremines when distance between cell and node is small enough
* to caculate forces. Value of `theta` is compared directly with
* quotient `s / d`, where `s` is the size of the cell, and `d` is
* distance between center of cell's mass and currently compared
* node.
*
* @see [layoutAlgorithm.approximation](#series.networkgraph.layoutAlgorithm.approximation)
*
* @since 7.1.0
*/
theta: 0.5,
/**
* Verlet integration only.
* Max speed that node can get in one iteration. In terms of
* simulation, it's a maximum translation (in pixels) that node can
* move (in both, x and y, dimensions). While `friction` is applied
* on all nodes, max speed is applied only for nodes that move very
* fast, for example small or disconnected ones.
*
* @see [layoutAlgorithm.integration](#series.networkgraph.layoutAlgorithm.integration)
* @see [layoutAlgorithm.friction](#series.networkgraph.layoutAlgorithm.friction)
*
* @since 7.1.0
*/
maxSpeed: 10,
/**
* Approximation used to calculate repulsive forces affecting nodes.
* By default, when calculateing net force, nodes are compared
* against each other, which gives O(N^2) complexity. Using
* Barnes-Hut approximation, we decrease this to O(N log N), but the
* resulting graph will have different layout. Barnes-Hut
* approximation divides space into rectangles via quad tree, where
* forces exerted on nodes are calculated directly for nearby cells,
* and for all others, cells are treated as a separate node with
* center of mass.
*
* @see [layoutAlgorithm.theta](#series.networkgraph.layoutAlgorithm.theta)
*
* @sample highcharts/series-networkgraph/barnes-hut-approximation/
* A graph with Barnes-Hut approximation
*
* @type {string}
* @validvalue ["barnes-hut", "none"]
* @since 7.1.0
*/
approximation: 'none',
/**
* Type of the algorithm used when positioning nodes.
*
* @type {string}
* @validvalue ["reingold-fruchterman"]
*/
type: 'reingold-fruchterman',
/**
* Integration type. Available options are `'euler'` and `'verlet'`.
* Integration determines how forces are applied on particles. In
* Euler integration, force is applied direct as
* `newPosition += velocity;`.
* In Verlet integration, new position is based on a previous
* posittion without velocity:
* `newPosition += previousPosition - newPosition`.
*
* Note that different integrations give different results as forces
* are different.
*
* In Highcharts v7.0.x only `'euler'` integration was supported.
*
* @sample highcharts/series-networkgraph/integration-comparison/
* Comparison of Verlet and Euler integrations
*
* @type {string}
* @validvalue ["euler", "verlet"]
* @since 7.1.0
*/
integration: 'euler',
/**
* Max number of iterations before algorithm will stop. In general,
* algorithm should find positions sooner, but when rendering huge
* number of nodes, it is recommended to increase this value as
* finding perfect graph positions can require more time.
*/
maxIterations: 1000,
/**
* Gravitational const used in the barycenter force of the
* algorithm.
*
* @sample highcharts/series-networkgraph/forces/
* Custom forces with Euler integration
*/
gravitationalConstant: 0.0625,
/**
* Friction applied on forces to prevent nodes rushing to fast to
* the desired positions.
*/
friction: -0.981
},
showInLegend: false
};
/* *
*
* Default Export
*
* */
/* *
*
* API Options
*
* */
/**
* A `networkgraph` series. If the [type](#series.networkgraph.type) option is
* not specified, it is inherited from [chart.type](#chart.type).
*
* @extends series,plotOptions.networkgraph
* @excluding boostThreshold, animation, animationLimit, connectEnds,
* connectNulls, cropThreshold, dragDrop, getExtremesFromAll, label,
* linecap, negativeColor, pointInterval, pointIntervalUnit,
* pointPlacement, pointStart, softThreshold, stack, stacking,
* step, threshold, xAxis, yAxis, zoneAxis, dataSorting,
* boostBlending
* @product highcharts
* @requires modules/networkgraph
* @apioption series.networkgraph
*/
/**
* An array of data points for the series. For the `networkgraph` series type,
* points can be given in the following way:
*
* An array of objects with named values. The following snippet shows only a
* few settings, see the complete options set below. If the total number of
* data points exceeds the series'
* [turboThreshold](#series.area.turboThreshold), this option is not available.
*
* ```js
* data: [{
* from: 'Category1',
* to: 'Category2'
* }, {
* from: 'Category1',
* to: 'Category3'
* }]
* ```
*
* @type {Array<Object|Array|number>}
* @extends series.line.data
* @excluding drilldown,marker,x,y,draDrop
* @sample {highcharts} highcharts/chart/reflow-true/
* Numerical values
* @sample {highcharts} highcharts/series/data-array-of-arrays/
* Arrays of numeric x and y
* @sample {highcharts} highcharts/series/data-array-of-arrays-datetime/
* Arrays of datetime x and y
* @sample {highcharts} highcharts/series/data-array-of-name-value/
* Arrays of point.name and y
* @sample {highcharts} highcharts/series/data-array-of-objects/
* Config objects
* @product highcharts
* @apioption series.networkgraph.data
*/
/**
* @type {Highcharts.SeriesNetworkgraphDataLabelsOptionsObject|Array<Highcharts.SeriesNetworkgraphDataLabelsOptionsObject>}
* @product highcharts
* @apioption series.networkgraph.data.dataLabels
*/
/**
* The node that the link runs from.
*
* @type {string}
* @product highcharts
* @apioption series.networkgraph.data.from
*/
/**
* The node that the link runs to.
*
* @type {string}
* @product highcharts
* @apioption series.networkgraph.data.to
*/
/**
* A collection of options for the individual nodes. The nodes in a
* networkgraph diagram are auto-generated instances of `Highcharts.Point`,
* but options can be applied here and linked by the `id`.
*
* @sample highcharts/series-networkgraph/data-options/
* Networkgraph diagram with node options
*
* @type {Array<*>}
* @product highcharts
* @apioption series.networkgraph.nodes
*/
/**
* The id of the auto-generated node, refering to the `from` or `to` setting of
* the link.
*
* @type {string}
* @product highcharts
* @apioption series.networkgraph.nodes.id
*/
/**
* The color of the auto generated node.
*
* @type {Highcharts.ColorString}
* @product highcharts
* @apioption series.networkgraph.nodes.color
*/
/**
* The color index of the auto generated node, especially for use in styled
* mode.
*
* @type {number}
* @product highcharts
* @apioption series.networkgraph.nodes.colorIndex
*/
/**
* The name to display for the node in data labels and tooltips. Use this when
* the name is different from the `id`. Where the id must be unique for each
* node, this is not necessary for the name.
*
* @sample highcharts/series-networkgraph/data-options/
* Networkgraph diagram with node options
*
* @type {string}
* @product highcharts
* @apioption series.networkgraph.nodes.name
*/
/**
* Mass of the node. By default, each node has mass equal to it's marker radius
* . Mass is used to determine how two connected nodes should affect
* each other:
*
* Attractive force is multiplied by the ratio of two connected
* nodes; if a big node has weights twice as the small one, then the small one
* will move towards the big one twice faster than the big one to the small one
* .
*
* @sample highcharts/series-networkgraph/ragdoll/
* Mass determined by marker.radius
*
* @type {number}
* @product highcharts
* @apioption series.networkgraph.nodes.mass
*/
/**
* Individual data label for each node. The options are the same as
* the ones for [series.networkgraph.dataLabels](#series.networkgraph.dataLabels).
*
* @type {Highcharts.SeriesNetworkgraphDataLabelsOptionsObject|Array<Highcharts.SeriesNetworkgraphDataLabelsOptionsObject>}
*
* @apioption series.networkgraph.nodes.dataLabels
*/
''; // adds doclets above to transpiled file
return NetworkgraphSeriesDefaults;
});
_registerModule(_modules, 'Series/Networkgraph/EulerIntegration.js', [], function () {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
/* *
*
* Functions
*
* */
/**
* Attractive force.
*
* In Euler integration, force is stored in a node, not changing it's
* position. Later, in `integrate()` forces are applied on nodes.
*
* @private
* @param {Highcharts.Point} link
* Link that connects two nodes
* @param {number} force
* Force calcualated in `repulsiveForceFunction`
* @param {Highcharts.PositionObject} distanceXY
* Distance between two nodes e.g. `{x, y}`
* @param {number} distanceR
*/
function attractive(link, force, distanceXY, distanceR) {
var massFactor = link.getMass(),
translatedX = (distanceXY.x / distanceR) * force,
translatedY = (distanceXY.y / distanceR) * force;
if (!link.fromNode.fixedPosition) {
link.fromNode.dispX -=
translatedX * massFactor.fromNode / link.fromNode.degree;
link.fromNode.dispY -=
translatedY * massFactor.fromNode / link.fromNode.degree;
}
if (!link.toNode.fixedPosition) {
link.toNode.dispX +=
translatedX * massFactor.toNode / link.toNode.degree;
link.toNode.dispY +=
translatedY * massFactor.toNode / link.toNode.degree;
}
}
/**
* Attractive force funtion. Can be replaced by API's
* `layoutAlgorithm.attractiveForce`
*
* Other forces that can be used:
*
* basic, not recommended:
* `function (d, k) { return d / k }`
*
* @private
* @param {number} d current distance between two nodes
* @param {number} k expected distance between two nodes
* @return {number} force
*/
function attractiveForceFunction(d, k) {
return d * d / k;
}
/**
* Barycenter force. Calculate and applys barycenter forces on the
* nodes. Making them closer to the center of their barycenter point.
*
* In Euler integration, force is stored in a node, not changing it's
* position. Later, in `integrate()` forces are applied on nodes.
*
* @private
*/
function barycenter() {
var gravitationalConstant = this.options.gravitationalConstant,
xFactor = this.barycenter.xFactor,
yFactor = this.barycenter.yFactor;
this.nodes.forEach(function (node) {
if (!node.fixedPosition) {
var degree = node.getDegree(),
phi = degree * (1 + degree / 2);
node.dispX += ((xFactor - node.plotX) *
gravitationalConstant *
phi / node.degree);
node.dispY += ((yFactor - node.plotY) *
gravitationalConstant *
phi / node.degree);
}
});
}
/**
* Estiamte the best possible distance between two nodes, making graph
* readable.
* @private
*/
function getK(layout) {
return Math.pow(layout.box.width * layout.box.height / layout.nodes.length, 0.3);
}
/**
* Integration method.
*
* In Euler integration, force were stored in a node, not changing it's
* position. Now, in the integrator method, we apply changes.
*
* Euler:
*
* Basic form: `x(n+1) = x(n) + v(n)`
*
* With Rengoild-Fruchterman we get:
* `x(n+1) = x(n) + v(n) / length(v(n)) * min(v(n), temperature(n))`
* where:
* - `x(n+1)`: next position
* - `x(n)`: current position
* - `v(n)`: velocity (comes from net force)
* - `temperature(n)`: current temperature
*
* Known issues:
* Oscillations when force vector has the same magnitude but opposite
* direction in the next step. Potentially solved by decreasing force by
* `v * (1 / node.degree)`
*
* Note:
* Actually `min(v(n), temperature(n))` replaces simulated annealing.
*
* @private
* @param {Highcharts.NetworkgraphLayout} layout
* Layout object
* @param {Highcharts.Point} node
* Node that should be translated
*/
function integrate(layout, node) {
var distanceR;
node.dispX +=
node.dispX * layout.options.friction;
node.dispY +=
node.dispY * layout.options.friction;
distanceR = node.temperature = layout.vectorLength({
x: node.dispX,
y: node.dispY
});
if (distanceR !== 0) {
node.plotX += (node.dispX / distanceR *
Math.min(Math.abs(node.dispX), layout.temperature));
node.plotY += (node.dispY / distanceR *
Math.min(Math.abs(node.dispY), layout.temperature));
}
}
/**
* Repulsive force.
*
* @private
* @param {Highcharts.Point} node
* Node that should be translated by force.
* @param {number} force
* Force calcualated in `repulsiveForceFunction`
* @param {Highcharts.PositionObject} distanceXY
* Distance between two nodes e.g. `{x, y}`
*/
function repulsive(node, force, distanceXY, distanceR) {
node.dispX +=
(distanceXY.x / distanceR) * force / node.degree;
node.dispY +=
(distanceXY.y / distanceR) * force / node.degree;
}
/**
* Repulsive force funtion. Can be replaced by API's
* `layoutAlgorithm.repulsiveForce`.
*
* Other forces that can be used:
*
* basic, not recommended:
* `function (d, k) { return k / d }`
*
* standard:
* `function (d, k) { return k * k / d }`
*
* grid-variant:
* `function (d, k) { return k * k / d * (2 * k - d > 0 ? 1 : 0) }`
*
* @private
* @param {number} d current distance between two nodes
* @param {number} k expected distance between two nodes
* @return {number} force
*/
function repulsiveForceFunction(d, k) {
return k * k / d;
}
/* *
*
* Default Export
*
* */
var EulerIntegration = {
attractive: attractive,
attractiveForceFunction: attractiveForceFunction,
barycenter: barycenter,
getK: getK,
integrate: integrate,
repulsive: repulsive,
repulsiveForceFunction: repulsiveForceFunction
};
return EulerIntegration;
});
_registerModule(_modules, 'Series/Networkgraph/QuadTreeNode.js', [], function () {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
/* *
*
* Class
*
* */
/**
* The QuadTree node class. Used in Networkgraph chart as a base for Barnes-Hut
* approximation.
*
* @private
* @class
* @name Highcharts.QuadTreeNode
*
* @param {Highcharts.Dictionary<number>} box
* Available space for the node
*/
var QuadTreeNode = /** @class */ (function () {
/* *
*
* Constructor
*
* */
function QuadTreeNode(box) {
/* *
*
* Properties
*
* */
/**
* Read only. If QuadTreeNode is an external node, Point is stored in
* `this.body`.
*
* @name Highcharts.QuadTreeNode#body
* @type {boolean|Highcharts.Point}
*/
this.body = false;
/**
* Read only. Internal nodes when created are empty to reserve the
* space. If Point is added to this QuadTreeNode, QuadTreeNode is no
* longer empty.
*
* @name Highcharts.QuadTreeNode#isEmpty
* @type {boolean}
*/
this.isEmpty = false;
/**
* Read only. Flag to determine if QuadTreeNode is internal (and has
* subnodes with mass and central position) or external (bound to
* Point).
*
* @name Highcharts.QuadTreeNode#isInternal
* @type {boolean}
*/
this.isInternal = false;
/**
* Read only. Array of subnodes. Empty if QuadTreeNode has just one
* Point. When added another Point to this QuadTreeNode, array is
* filled with four subnodes.
*
* @name Highcharts.QuadTreeNode#nodes
* @type {Array<Highcharts.QuadTreeNode>}
*/
this.nodes = [];
/**
* Read only. The available space for node.
*
* @name Highcharts.QuadTreeNode#box
* @type {Highcharts.Dictionary<number>}
*/
this.box = box;
/**
* Read only. The minium of width and height values.
*
* @name Highcharts.QuadTreeNode#boxSize
* @type {number}
*/
this.boxSize = Math.min(box.width, box.height);
}
/* *
*
* Functions
*
* */
/**
* When inserting another node into the box, that already hove one node,
* divide the available space into another four quadrants.
*
* Indexes of quadrants are:
* ```
* ------------- -------------
* | | | | |
* | | | 0 | 1 |
* | | divide() | | |
* | 1 | -----------> -------------
* | | | | |
* | | | 3 | 2 |
* | | | | |
* ------------- -------------
* ```
*/
QuadTreeNode.prototype.divideBox = function () {
var halfWidth = this.box.width / 2,
halfHeight = this.box.height / 2;
// Top left
this.nodes[0] = new QuadTreeNode({
left: this.box.left,
top: this.box.top,
width: halfWidth,
height: halfHeight
});
// Top right
this.nodes[1] = new QuadTreeNode({
left: this.box.left + halfWidth,
top: this.box.top,
width: halfWidth,
height: halfHeight
});
// Bottom right
this.nodes[2] = new QuadTreeNode({
left: this.box.left + halfWidth,
top: this.box.top + halfHeight,
width: halfWidth,
height: halfHeight
});
// Bottom left
this.nodes[3] = new QuadTreeNode({
left: this.box.left,
top: this.box.top + halfHeight,
width: halfWidth,
height: halfHeight
});
};
/**
* Determine which of the quadrants should be used when placing node in
* the QuadTree. Returned index is always in range `< 0 , 3 >`.
* @private
*/
QuadTreeNode.prototype.getBoxPosition = function (point) {
var left = point.plotX < this.box.left + this.box.width / 2,
top = point.plotY < this.box.top + this.box.height / 2;
var index;
if (left) {
if (top) {
// Top left
index = 0;
}
else {
// Bottom left
index = 3;
}
}
else {
if (top) {
// Top right
index = 1;
}
else {
// Bottom right
index = 2;
}
}
return index;
};
/**
* Insert recursively point(node) into the QuadTree. If the given
* quadrant is already occupied, divide it into smaller quadrants.
*
* @param {Highcharts.Point} point
* Point/node to be inserted
* @param {number} depth
* Max depth of the QuadTree
*/
QuadTreeNode.prototype.insert = function (point, depth) {
var newQuadTreeNode;
if (this.isInternal) {
// Internal node:
this.nodes[this.getBoxPosition(point)].insert(point, depth - 1);
}
else {
this.isEmpty = false;
if (!this.body) {
// First body in a quadrant:
this.isInternal = false;
this.body = point;
}
else {
if (depth) {
// Every other body in a quadrant:
this.isInternal = true;
this.divideBox();
// Reinsert main body only once:
if (this.body !== true) {
this.nodes[this.getBoxPosition(this.body)]
.insert(this.body, depth - 1);
this.body = true;
}
// Add second body:
this.nodes[this.getBoxPosition(point)]
.insert(point, depth - 1);
}
else {
// We are below max allowed depth. That means either:
// - really huge number of points
// - falling two points into exactly the same position
// In this case, create another node in the QuadTree.
//
// Alternatively we could add some noise to the
// position, but that could result in different
// rendered chart in exporting.
newQuadTreeNode = new QuadTreeNode({
top: point.plotX || NaN,
left: point.plotY || NaN,
// Width/height below 1px
width: 0.1,
height: 0.1
});
newQuadTreeNode.body = point;
newQuadTreeNode.isInternal = false;
this.nodes.push(newQuadTreeNode);
}
}
}
};
/**
* Each quad node requires it's mass and center position. That mass and
* position is used to imitate real node in the layout by approximation.
*/
QuadTreeNode.prototype.updateMassAndCenter = function () {
var mass = 0,
plotX = 0,
plotY = 0;
if (this.isInternal) {
// Calcualte weightened mass of the quad node:
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
var pointMass = _a[_i];
if (!pointMass.isEmpty) {
mass += pointMass.mass;
plotX += pointMass.plotX * pointMass.mass;
plotY += pointMass.plotY * pointMass.mass;
}
}
plotX /= mass;
plotY /= mass;
}
else if (this.body) {
// Just one node, use coordinates directly:
mass = this.body.mass;
plotX = this.body.plotX;
plotY = this.body.plotY;
}
// Store details:
this.mass = mass;
this.plotX = plotX;
this.plotY = plotY;
};
return QuadTreeNode;
}());
/* *
*
* Default Export
*
* */
return QuadTreeNode;
});
_registerModule(_modules, 'Series/Networkgraph/QuadTree.js', [_modules['Series/Networkgraph/QuadTreeNode.js']], function (QuadTreeNode) {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
/* *
*
* Class
*
* */
/**
* The QuadTree class. Used in Networkgraph chart as a base for Barnes-Hut
* approximation.
*
* @private
* @class
* @name Highcharts.QuadTree
*
* @param {number} x
* Left position of the plotting area
* @param {number} y
* Top position of the plotting area
* @param {number} width
* Width of the plotting area
* @param {number} height
* Height of the plotting area
*/
var QuadTree = /** @class */ (function () {
/* *
*
* Constructor
*
* */
function QuadTree(x, y, width, height) {
// Boundary rectangle:
this.box = {
left: x,
top: y,
width: width,
height: height
};
this.maxDepth = 25;
this.root = new QuadTreeNode(this.box);
this.root.isInternal = true;
this.root.isRoot = true;
this.root.divideBox();
}
/* *
*
* Functions
*
* */
/**
* Calculate mass of the each QuadNode in the tree.
*/
QuadTree.prototype.calculateMassAndCenter = function () {
this.visitNodeRecursive(null, null, function (node) {
node.updateMassAndCenter();
});
};
/**
* Insert nodes into the QuadTree
*
* @param {Array<Highcharts.Point>} points
* Points as nodes
*/
QuadTree.prototype.insertNodes = function (points) {
for (var _i = 0, points_1 = points; _i < points_1.length; _i++) {
var point = points_1[_i];
this.root.insert(point, this.maxDepth);
}
};
/**
* Depfth first treversal (DFS). Using `before` and `after` callbacks,
* we can get two results: preorder and postorder traversals, reminder:
*
* ```
* (a)
* / \
* (b) (c)
* / \
* (d) (e)
* ```
*
* DFS (preorder): `a -> b -> d -> e -> c`
*
* DFS (postorder): `d -> e -> b -> c -> a`
*
* @param {Highcharts.QuadTreeNode|null} node
* QuadTree node
* @param {Function} [beforeCallback]
* Function to be called before visiting children nodes.
* @param {Function} [afterCallback]
* Function to be called after visiting children nodes.
*/
QuadTree.prototype.visitNodeRecursive = function (node, beforeCallback, afterCallback) {
var goFurther;
if (!node) {
node = this.root;
}
if (node === this.root && beforeCallback) {
goFurther = beforeCallback(node);
}
if (goFurther === false) {
return;
}
for (var _i = 0, _a = node.nodes; _i < _a.length; _i++) {
var qtNode = _a[_i];
if (qtNode.isInternal) {
if (beforeCallback) {
goFurther = beforeCallback(qtNode);
}
if (goFurther === false) {
continue;
}
this.visitNodeRecursive(qtNode, beforeCallback, afterCallback);
}
else if (qtNode.body) {
if (beforeCallback) {
beforeCallback(qtNode.body);
}
}
if (afterCallback) {
afterCallback(qtNode);
}
}
if (node === this.root && afterCallback) {
afterCallback(node);
}
};
return QuadTree;
}());
/* *
*
* Default Export
*
* */
return QuadTree;
});
_registerModule(_modules, 'Series/Networkgraph/VerletIntegration.js', [], function () {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
/* *
*
* Functions
*
* */
/**
* Attractive force.
*
* In Verlet integration, force is applied on a node immidatelly to it's
* `plotX` and `plotY` position.
*
* @private
* @param {Highcharts.Point} link
* Link that connects two nodes
* @param {number} force
* Force calcualated in `repulsiveForceFunction`
* @param {Highcharts.PositionObject} distance
* Distance between two nodes e.g. `{x, y}`
*/
function attractive(link, force, distanceXY) {
var massFactor = link.getMass(),
translatedX = -distanceXY.x * force * this.diffTemperature,
translatedY = -distanceXY.y * force * this.diffTemperature;
if (!link.fromNode.fixedPosition) {
link.fromNode.plotX -=
translatedX * massFactor.fromNode / link.fromNode.degree;
link.fromNode.plotY -=
translatedY * massFactor.fromNode / link.fromNode.degree;
}
if (!link.toNode.fixedPosition) {
link.toNode.plotX +=
translatedX * massFactor.toNode / link.toNode.degree;
link.toNode.plotY +=
translatedY * massFactor.toNode / link.toNode.degree;
}
}
/**
* Attractive force funtion. Can be replaced by API's
* `layoutAlgorithm.attractiveForce`
*
* @private
* @param {number} d current distance between two nodes
* @param {number} k expected distance between two nodes
* @return {number} force
*/
function attractiveForceFunction(d, k) {
// Used in API:
return (k - d) / d;
}
/**
* Barycenter force. Calculate and applys barycenter forces on the
* nodes. Making them closer to the center of their barycenter point.
*
* In Verlet integration, force is applied on a node immidatelly to it's
* `plotX` and `plotY` position.
*
* @private
*/
function barycenter() {
var gravitationalConstant = this.options.gravitationalConstant,
xFactor = this.barycenter.xFactor,
yFactor = this.barycenter.yFactor;
// To consider:
xFactor = (xFactor - (this.box.left + this.box.width) / 2) *
gravitationalConstant;
yFactor = (yFactor - (this.box.top + this.box.height) / 2) *
gravitationalConstant;
this.nodes.forEach(function (node) {
if (!node.fixedPosition) {
node.plotX -=
xFactor / node.mass / node.degree;
node.plotY -=
yFactor / node.mass / node.degree;
}
});
}
/**
* Estiamte the best possible distance between two nodes, making graph
* readable.
* @private
*/
function getK(layout) {
return Math.pow(layout.box.width * layout.box.height / layout.nodes.length, 0.5);
}
/**
* Integration method.
*
* In Verlet integration, forces are applied on node immidatelly to it's
* `plotX` and `plotY` position.
*
* Verlet without velocity:
*
* x(n+1) = 2 * x(n) - x(n-1) + A(T) * deltaT ^ 2
*
* where:
* - x(n+1) - new position
* - x(n) - current position
* - x(n-1) - previous position
*
* Assuming A(t) = 0 (no acceleration) and (deltaT = 1) we get:
*
* x(n+1) = x(n) + (x(n) - x(n-1))
*
* where:
* - (x(n) - x(n-1)) - position change
*
* TO DO:
* Consider Verlet with velocity to support additional
* forces. Or even Time-Corrected Verlet by Jonathan
* "lonesock" Dummer
*
* @private
* @param {Highcharts.NetworkgraphLayout} layout layout object
* @param {Highcharts.Point} node node that should be translated
*/
function integrate(layout, node) {
var friction = -layout.options.friction,
maxSpeed = layout.options.maxSpeed,
prevX = node.prevX,
prevY = node.prevY,
// Apply friciton:
diffX = ((node.plotX + node.dispX -
prevX) * friction),
diffY = ((node.plotY + node.dispY -
prevY) * friction),
abs = Math.abs,
signX = abs(diffX) / (diffX || 1), // need to deal with 0
signY = abs(diffY) / (diffY || 1);
// Apply max speed:
diffX = signX * Math.min(maxSpeed, Math.abs(diffX));
diffY = signY * Math.min(maxSpeed, Math.abs(diffY));
// Store for the next iteration:
node.prevX = node.plotX + node.dispX;
node.prevY = node.plotY + node.dispY;
// Update positions:
node.plotX += diffX;
node.plotY += diffY;
node.temperature = layout.vectorLength({
x: diffX,
y: diffY
});
}
/**
* Repulsive force.
*
* In Verlet integration, force is applied on a node immidatelly to it's
* `plotX` and `plotY` position.
*
* @private
* @param {Highcharts.Point} node
* Node that should be translated by force.
* @param {number} force
* Force calcualated in `repulsiveForceFunction`
* @param {Highcharts.PositionObject} distance
* Distance between two nodes e.g. `{x, y}`
*/
function repulsive(node, force, distanceXY) {
var factor = force * this.diffTemperature / node.mass / node.degree;
if (!node.fixedPosition) {
node.plotX += distanceXY.x * factor;
node.plotY += distanceXY.y * factor;
}
}
/**
* Repulsive force funtion. Can be replaced by API's
* `layoutAlgorithm.repulsiveForce`
*
* @private
* @param {number} d current distance between two nodes
* @param {number} k expected distance between two nodes
* @return {number} force
*/
function repulsiveForceFunction(d, k) {
// Used in API:
return (k - d) / d * (k > d ? 1 : 0); // Force only for close nodes
}
/* *
*
* Default Export
*
* */
var VerletIntegration = {
attractive: attractive,
attractiveForceFunction: attractiveForceFunction,
barycenter: barycenter,
getK: getK,
integrate: integrate,
repulsive: repulsive,
repulsiveForceFunction: repulsiveForceFunction
};
return VerletIntegration;
});
_registerModule(_modules, 'Series/Networkgraph/ReingoldFruchtermanLayout.js', [_modules['Series/Networkgraph/EulerIntegration.js'], _modules['Core/Globals.js'], _modules['Series/GraphLayoutComposition.js'], _modules['Series/Networkgraph/QuadTree.js'], _modules['Core/Utilities.js'], _modules['Series/Networkgraph/VerletIntegration.js']], function (EulerIntegration, H, GraphLayout, QuadTree, U, VerletIntegration) {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
var win = H.win;
var clamp = U.clamp,
defined = U.defined,
isFunction = U.isFunction,
pick = U.pick;
/* *
*
* Class
*
* */
/**
* Reingold-Fruchterman algorithm from
* "Graph Drawing by Force-directed Placement" paper.
* @private
*/
var ReingoldFruchtermanLayout = /** @class */ (function () {
function ReingoldFruchtermanLayout() {
/* *
*
* Static Functions
*
* */
this.attractiveForce = void 0;
this.box = {};
this.currentStep = 0;
this.initialRendering = true;
this.integration = void 0;
this.links = [];
this.nodes = [];
this.options = void 0;
this.quadTree = void 0;
this.repulsiveForce = void 0;
this.series = [];
this.simulation = false;
}
ReingoldFruchtermanLayout.compose = function (ChartClass) {
GraphLayout.compose(ChartClass);
GraphLayout.integrations.euler = EulerIntegration;
GraphLayout.integrations.verlet = VerletIntegration;
GraphLayout.layouts['reingold-fruchterman'] =
ReingoldFruchtermanLayout;
};
ReingoldFruchtermanLayout.prototype.init = function (options) {
this.options = options;
this.nodes = [];
this.links = [];
this.series = [];
this.box = {
x: 0,
y: 0,
width: 0,
height: 0
};
this.setInitialRendering(true);
this.integration =
GraphLayout.integrations[options.integration];
this.enableSimulation = options.enableSimulation;
this.attractiveForce = pick(options.attractiveForce, this.integration.attractiveForceFunction);
this.repulsiveForce = pick(options.repulsiveForce, this.integration.repulsiveForceFunction);
this.approximation = options.approximation;
};
ReingoldFruchtermanLayout.prototype.updateSimulation = function (enable) {
this.enableSimulation = pick(enable, this.options.enableSimulation);
};
ReingoldFruchtermanLayout.prototype.start = function () {
var layout = this,
series = this.series,
options = this.options;
layout.currentStep = 0;
layout.forces = series[0] && series[0].forces || [];
layout.chart = series[0] && series[0].chart;
if (layout.initialRendering) {
layout.initPositions();
// Render elements in initial positions:
series.forEach(function (s) {
s.finishedAnimating = true; // #13169
s.render();
});
}
layout.setK();
layout.resetSimulation(options);
if (layout.enableSimulation) {
layout.step();
}
};
ReingoldFruchtermanLayout.prototype.step = function () {
var _this = this;
var anyLayout = this,
allSeries = this.series;
// Algorithm:
this.currentStep++;
if (this.approximation === 'barnes-hut') {
this.createQuadTree();
this.quadTree.calculateMassAndCenter();
}
for (var _i = 0, _a = this.forces || []; _i < _a.length; _i++) {
var forceName = _a[_i];
anyLayout[forceName + 'Forces'](this.temperature);
}
// Limit to the plotting area and cool down:
this.applyLimits();
// Cool down the system:
this.temperature = this.coolDown(this.startTemperature, this.diffTemperature, this.currentStep);
this.prevSystemTemperature = this.systemTemperature;
this.systemTemperature = this.getSystemTemperature();
if (this.enableSimulation) {
for (var _b = 0, allSeries_1 = allSeries; _b < allSeries_1.length; _b++) {
var series = allSeries_1[_b];
// Chart could be destroyed during the simulation
if (series.chart) {
series.render();
}
}
if (this.maxIterations-- &&
isFinite(this.temperature) &&
!this.isStable()) {
if (this.simulation) {
win.cancelAnimationFrame(this.simulation);
}
this.simulation = win.requestAnimationFrame(function () { return _this.step(); });
}
else {
this.simulation = false;
}
}
};
ReingoldFruchtermanLayout.prototype.stop = function () {
if (this.simulation) {
win.cancelAnimationFrame(this.simulation);
}
};
ReingoldFruchtermanLayout.prototype.setArea = function (x, y, w, h) {
this.box = {
left: x,
top: y,
width: w,
height: h
};
};
ReingoldFruchtermanLayout.prototype.setK = function () {
// Optimal distance between nodes,
// available space around the node:
this.k = this.options.linkLength || this.integration.getK(this);
};
ReingoldFruchtermanLayout.prototype.addElementsToCollection = function (elements, collection) {
for (var _i = 0, elements_1 = elements; _i < elements_1.length; _i++) {
var element = elements_1[_i];
if (collection.indexOf(element) === -1) {
collection.push(element);
}
}
};
ReingoldFruchtermanLayout.prototype.removeElementFromCollection = function (element, collection) {
var index = collection.indexOf(element);
if (index !== -1) {
collection.splice(index, 1);
}
};
ReingoldFruchtermanLayout.prototype.clear = function () {
this.nodes.length = 0;
this.links.length = 0;
this.series.length = 0;
this.resetSimulation();
};
ReingoldFruchtermanLayout.prototype.resetSimulation = function () {
this.forcedStop = false;
this.systemTemperature = 0;
this.setMaxIterations();
this.setTemperature();
this.setDiffTemperature();
};
ReingoldFruchtermanLayout.prototype.restartSimulation = function () {
if (!this.simulation) {
// When dragging nodes, we don't need to calculate
// initial positions and rendering nodes:
this.setInitialRendering(false);
// Start new simulation:
if (!this.enableSimulation) {
// Run only one iteration to speed things up:
this.setMaxIterations(1);
}
else {
this.start();
}
if (this.chart) {
this.chart.redraw();
}
// Restore defaults:
this.setInitialRendering(true);
}
else {
// Extend current simulation:
this.resetSimulation();
}
};
ReingoldFruchtermanLayout.prototype.setMaxIterations = function (maxIterations) {
this.maxIterations = pick(maxIterations, this.options.maxIterations);
};
ReingoldFruchtermanLayout.prototype.setTemperature = function () {
this.temperature = this.startTemperature =
Math.sqrt(this.nodes.length);
};
ReingoldFruchtermanLayout.prototype.setDiffTemperature = function () {
this.diffTemperature = this.startTemperature /
(this.options.maxIterations + 1);
};
ReingoldFruchtermanLayout.prototype.setInitialRendering = function (enable) {
this.initialRendering = enable;
};
ReingoldFruchtermanLayout.prototype.createQuadTree = function () {
this.quadTree = new QuadTree(this.box.left, this.box.top, this.box.width, this.box.height);
this.quadTree.insertNodes(this.nodes);
};
ReingoldFruchtermanLayout.prototype.initPositions = function () {
var initialPositions = this.options.initialPositions;
if (isFunction(initialPositions)) {
initialPositions.call(this);
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
var node = _a[_i];
if (!defined(node.prevX)) {
node.prevX = node.plotX;
}
if (!defined(node.prevY)) {
node.prevY = node.plotY;
}
node.dispX = 0;
node.dispY = 0;
}
}
else if (initialPositions === 'circle') {
this.setCircularPositions();
}
else {
this.setRandomPositions();
}
};
ReingoldFruchtermanLayout.prototype.setCircularPositions = function () {
var box = this.box,
nodes = this.nodes,
nodesLength = nodes.length + 1,
angle = 2 * Math.PI / nodesLength,
rootNodes = nodes.filter(function (node) {
return node.linksTo.length === 0;
}), visitedNodes = {}, radius = this.options.initialPositionRadius, addToNodes = function (node) {
for (var _i = 0, _a = node.linksFrom || []; _i < _a.length; _i++) {
var link = _a[_i];
if (!visitedNodes[link.toNode.id]) {
visitedNodes[link.toNode.id] = true;
sortedNodes.push(link.toNode);
addToNodes(link.toNode);
}
}
};
var sortedNodes = [];
// Start with identified root nodes an sort the nodes by their
// hierarchy. In trees, this ensures that branches don't cross
// eachother.
for (var _i = 0, rootNodes_1 = rootNodes; _i < rootNodes_1.length; _i++) {
var rootNode = rootNodes_1[_i];
sortedNodes.push(rootNode);
addToNodes(rootNode);
}
// Cyclic tree, no root node found
if (!sortedNodes.length) {
sortedNodes = nodes;
// Dangling, cyclic trees
}
else {
for (var _a = 0, nodes_1 = nodes; _a < nodes_1.length; _a++) {
var node_1 = nodes_1[_a];
if (sortedNodes.indexOf(node_1) === -1) {
sortedNodes.push(node_1);
}
}
}
var node;
// Initial positions are laid out along a small circle, appearing
// as a cluster in the middle
for (var i = 0, iEnd = sortedNodes.length; i < iEnd; ++i) {
node = sortedNodes[i];
node.plotX = node.prevX = pick(node.plotX, box.width / 2 + radius * Math.cos(i * angle));
node.plotY = node.prevY = pick(node.plotY, box.height / 2 + radius * Math.sin(i * angle));
node.dispX = 0;
node.dispY = 0;
}
};
ReingoldFruchtermanLayout.prototype.setRandomPositions = function () {
var box = this.box,
nodes = this.nodes,
nodesLength = nodes.length + 1,
/**
* Return a repeatable,
quasi-random number based on an integer
* input. For the initial positions
* @private
*/
unrandom = function (n) {
var rand = n * n / Math.PI;
rand = rand - Math.floor(rand);
return rand;
};
var node;
// Initial positions:
for (var i = 0, iEnd = nodes.length; i < iEnd; ++i) {
node = nodes[i];
node.plotX = node.prevX = pick(node.plotX, box.width * unrandom(i));
node.plotY = node.prevY = pick(node.plotY, box.height * unrandom(nodesLength + i));
node.dispX = 0;
node.dispY = 0;
}
};
ReingoldFruchtermanLayout.prototype.force = function (name) {
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
this.integration[name].apply(this, args);
};
ReingoldFruchtermanLayout.prototype.barycenterForces = function () {
this.getBarycenter();
this.force('barycenter');
};
ReingoldFruchtermanLayout.prototype.getBarycenter = function () {
var systemMass = 0,
cx = 0,
cy = 0;
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
var node = _a[_i];
cx += node.plotX * node.mass;
cy += node.plotY * node.mass;
systemMass += node.mass;
}
this.barycenter = {
x: cx,
y: cy,
xFactor: cx / systemMass,
yFactor: cy / systemMass
};
return this.barycenter;
};
ReingoldFruchtermanLayout.prototype.barnesHutApproximation = function (node, quadNode) {
var distanceXY = this.getDistXY(node,
quadNode),
distanceR = this.vectorLength(distanceXY);
var goDeeper,
force;
if (node !== quadNode && distanceR !== 0) {
if (quadNode.isInternal) {
// Internal node:
if (quadNode.boxSize / distanceR <
this.options.theta &&
distanceR !== 0) {
// Treat as an external node:
force = this.repulsiveForce(distanceR, this.k);
this.force('repulsive', node, force * quadNode.mass, distanceXY, distanceR);
goDeeper = false;
}
else {
// Go deeper:
goDeeper = true;
}
}
else {
// External node, direct force:
force = this.repulsiveForce(distanceR, this.k);
this.force('repulsive', node, force * quadNode.mass, distanceXY, distanceR);
}
}
return goDeeper;
};
ReingoldFruchtermanLayout.prototype.repulsiveForces = function () {
var _this = this;
if (this.approximation === 'barnes-hut') {
var _loop_1 = function (node) {
this_1.quadTree.visitNodeRecursive(null,
function (quadNode) { return (_this.barnesHutApproximation(node,
quadNode)); });
};
var this_1 = this;
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
var node = _a[_i];
_loop_1(node);
}
}
else {
var force = void 0,
distanceR = void 0,
distanceXY = void 0;
for (var _b = 0, _c = this.nodes; _b < _c.length; _b++) {
var node = _c[_b];
for (var _d = 0, _e = this.nodes; _d < _e.length; _d++) {
var repNode = _e[_d];
if (
// Node cannot repulse itself:
node !== repNode &&
// Only close nodes affect each other:
// layout.getDistR(node, repNode) < 2 * k &&
// Not dragged:
!node.fixedPosition) {
distanceXY = this.getDistXY(node, repNode);
distanceR = this.vectorLength(distanceXY);
if (distanceR !== 0) {
force = this.repulsiveForce(distanceR, this.k);
this.force('repulsive', node, force * repNode.mass, distanceXY, distanceR);
}
}
}
}
}
};
ReingoldFruchtermanLayout.prototype.attractiveForces = function () {
var distanceXY,
distanceR,
force;
for (var _i = 0, _a = this.links; _i < _a.length; _i++) {
var link = _a[_i];
if (link.fromNode && link.toNode) {
distanceXY = this.getDistXY(link.fromNode, link.toNode);
distanceR = this.vectorLength(distanceXY);
if (distanceR !== 0) {
force = this.attractiveForce(distanceR, this.k);
this.force('attractive', link, force, distanceXY, distanceR);
}
}
}
};
ReingoldFruchtermanLayout.prototype.applyLimits = function () {
var nodes = this.nodes;
for (var _i = 0, nodes_2 = nodes; _i < nodes_2.length; _i++) {
var node = nodes_2[_i];
if (node.fixedPosition) {
return;
}
this.integration.integrate(this, node);
this.applyLimitBox(node, this.box);
// Reset displacement:
node.dispX = 0;
node.dispY = 0;
}
};
/**
* External box that nodes should fall. When hitting an edge, node
* should stop or bounce.
* @private
*/
ReingoldFruchtermanLayout.prototype.applyLimitBox = function (node, box) {
var radius = node.radius;
/*
TO DO: Consider elastic collision instead of stopping.
o' means end position when hitting plotting area edge:
- "inelastic":
o
\
______
| o'
| \
| \
- "elastic"/"bounced":
o
\
______
| ^
| / \
|o' \
Euler sample:
if (plotX < 0) {
plotX = 0;
dispX *= -1;
}
if (plotX > box.width) {
plotX = box.width;
dispX *= -1;
}
*/
// Limit X-coordinates:
node.plotX = clamp(node.plotX, box.left + radius, box.width - radius);
// Limit Y-coordinates:
node.plotY = clamp(node.plotY, box.top + radius, box.height - radius);
};
/**
* From "A comparison of simulated annealing cooling strategies" by
* Nourani and Andresen work.
* @private
*/
ReingoldFruchtermanLayout.prototype.coolDown = function (temperature, temperatureStep, currentStep) {
// Logarithmic:
/*
return Math.sqrt(this.nodes.length) -
Math.log(
currentStep * layout.diffTemperature
);
*/
// Exponential:
/*
let alpha = 0.1;
layout.temperature = Math.sqrt(layout.nodes.length) *
Math.pow(alpha, layout.diffTemperature);
*/
// Linear:
return temperature - temperatureStep * currentStep;
};
ReingoldFruchtermanLayout.prototype.isStable = function () {
return Math.abs(this.systemTemperature -
this.prevSystemTemperature) < 0.00001 || this.temperature <= 0;
};
ReingoldFruchtermanLayout.prototype.getSystemTemperature = function () {
var value = 0;
for (var _i = 0, _a = this.nodes; _i < _a.length; _i++) {
var node = _a[_i];
value += node.temperature;
}
return value;
};
ReingoldFruchtermanLayout.prototype.vectorLength = function (vector) {
return Math.sqrt(vector.x * vector.x + vector.y * vector.y);
};
ReingoldFruchtermanLayout.prototype.getDistR = function (nodeA, nodeB) {
var distance = this.getDistXY(nodeA,
nodeB);
return this.vectorLength(distance);
};
ReingoldFruchtermanLayout.prototype.getDistXY = function (nodeA, nodeB) {
var xDist = nodeA.plotX - nodeB.plotX,
yDist = nodeA.plotY - nodeB.plotY;
return {
x: xDist,
y: yDist,
absX: Math.abs(xDist),
absY: Math.abs(yDist)
};
};
return ReingoldFruchtermanLayout;
}());
/* *
*
* Default Export
*
* */
return ReingoldFruchtermanLayout;
});
_registerModule(_modules, 'Series/Networkgraph/NetworkgraphSeries.js', [_modules['Series/DragNodesComposition.js'], _modules['Series/GraphLayoutComposition.js'], _modules['Core/Globals.js'], _modules['Series/Networkgraph/NetworkgraphPoint.js'], _modules['Series/Networkgraph/NetworkgraphSeriesDefaults.js'], _modules['Series/NodesComposition.js'], _modules['Series/Networkgraph/ReingoldFruchtermanLayout.js'], _modules['Core/Series/SeriesRegistry.js'], _modules['Core/Utilities.js']], function (DragNodesComposition, GraphLayout, H, NetworkgraphPoint, NetworkgraphSeriesDefaults, NodesComposition, ReingoldFruchtermanLayout, SeriesRegistry, U) {
/* *
*
* Networkgraph series
*
* (c) 2010-2021 Paweł Fus
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d,
b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d,
b) { d.__proto__ = b; }) ||
function (d,
b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var noop = H.noop;
var Series = SeriesRegistry.series,
_a = SeriesRegistry.seriesTypes,
columnProto = _a.column.prototype,
lineProto = _a.line.prototype;
var addEvent = U.addEvent,
defined = U.defined,
extend = U.extend,
merge = U.merge,
pick = U.pick;
/* *
*
* Class
*
* */
/**
* @private
* @class
* @name Highcharts.seriesTypes.networkgraph
*
* @extends Highcharts.Series
*/
var NetworkgraphSeries = /** @class */ (function (_super) {
__extends(NetworkgraphSeries, _super);
function NetworkgraphSeries() {
/* *
*
* Static Properties
*
* */
var _this = _super !== null && _super.apply(this,
arguments) || this;
/* *
*
* Properties
*
* */
_this.data = void 0;
_this.nodes = void 0;
_this.options = void 0;
_this.points = void 0;
return _this;
}
/* *
*
* Static Functions
*
* */
NetworkgraphSeries.compose = function (ChartClass) {
DragNodesComposition.compose(ChartClass);
ReingoldFruchtermanLayout.compose(ChartClass);
};
/* *
*
* Functions
*
* */
/**
* Defer the layout.
* Each series first registers all nodes and links, then layout
* calculates all nodes positions and calls `series.render()` in every
* simulation step.
*
* Note:
* Animation is done through `requestAnimationFrame` directly, without
* `Highcharts.animate()` use.
* @private
*/
NetworkgraphSeries.prototype.deferLayout = function () {
var layoutOptions = this.options.layoutAlgorithm,
graphLayoutsStorage = this.chart.graphLayoutsStorage,
graphLayoutsLookup = this.chart.graphLayoutsLookup,
chartOptions = this.chart.options.chart,
layout;
if (!this.visible) {
return;
}
if (!graphLayoutsStorage) {
this.chart.graphLayoutsStorage = graphLayoutsStorage = {};
this.chart.graphLayoutsLookup = graphLayoutsLookup = [];
}
layout = graphLayoutsStorage[layoutOptions.type];
if (!layout) {
layoutOptions.enableSimulation =
!defined(chartOptions.forExport) ?
layoutOptions.enableSimulation :
!chartOptions.forExport;
graphLayoutsStorage[layoutOptions.type] = layout =
new GraphLayout.layouts[layoutOptions.type]();
layout.init(layoutOptions);
graphLayoutsLookup.splice(layout.index, 0, layout);
}
this.layout = layout;
layout.setArea(0, 0, this.chart.plotWidth, this.chart.plotHeight);
layout.addElementsToCollection([this], layout.series);
layout.addElementsToCollection(this.nodes, layout.nodes);
layout.addElementsToCollection(this.points, layout.links);
};
/**
* @private
*/
NetworkgraphSeries.prototype.destroy = function () {
if (this.layout) {
this.layout.removeElementFromCollection(this, this.layout.series);
}
NodesComposition.destroy.call(this);
};
/**
* Networkgraph has two separate collecions of nodes and lines, render
* dataLabels for both sets:
* @private
*/
NetworkgraphSeries.prototype.drawDataLabels = function () {
var textPath = this.options.dataLabels.textPath;
// Render node labels:
Series.prototype.drawDataLabels.apply(this, arguments);
// Render link labels:
this.points = this.data;
this.options.dataLabels.textPath =
this.options.dataLabels.linkTextPath;
Series.prototype.drawDataLabels.apply(this, arguments);
// Restore nodes
this.points = this.nodes;
this.options.dataLabels.textPath = textPath;
};
/**
* Extend generatePoints by adding the nodes, which are Point objects
* but pushed to the this.nodes array.
* @private
*/
NetworkgraphSeries.prototype.generatePoints = function () {
var node,
i;
NodesComposition.generatePoints.apply(this, arguments);
// In networkgraph, it's fine to define stanalone nodes, create
// them:
if (this.options.nodes) {
this.options.nodes.forEach(function (nodeOptions) {
if (!this.nodeLookup[nodeOptions.id]) {
this.nodeLookup[nodeOptions.id] =
this.createNode(nodeOptions.id);
}
}, this);
}
for (i = this.nodes.length - 1; i >= 0; i--) {
node = this.nodes[i];
node.degree = node.getDegree();
node.radius = pick(node.marker && node.marker.radius, this.options.marker && this.options.marker.radius, 0);
// If node exists, but it's not available in nodeLookup,
// then it's leftover from previous runs (e.g. setData)
if (!this.nodeLookup[node.id]) {
node.remove();
}
}
this.data.forEach(function (link) {
link.formatPrefix = 'link';
});
this.indexateNodes();
};
/**
* In networkgraph, series.points refers to links,
* but series.nodes refers to actual points.
* @private
*/
NetworkgraphSeries.prototype.getPointsCollection = function () {
return this.nodes || [];
};
/**
* Set index for each node. Required for proper `node.update()`.
* Note that links are indexated out of the box in `generatePoints()`.
*
* @private
*/
NetworkgraphSeries.prototype.indexateNodes = function () {
this.nodes.forEach(function (node, index) {
node.index = index;
});
};
/**
* Extend init with base event, which should stop simulation during
* update. After data is updated, `chart.render` resumes the simulation.
* @private
*/
NetworkgraphSeries.prototype.init = function (chart, options) {
var _this = this;
_super.prototype.init.call(this, chart, options);
addEvent(this, 'updatedData', function () {
if (_this.layout) {
_this.layout.stop();
}
});
addEvent(this, 'afterUpdate', function () {
_this.nodes.forEach(function (node) {
if (node && node.series) {
node.resolveColor();
}
});
});
return this;
};
/**
* Extend the default marker attribs by using a non-rounded X position,
* otherwise the nodes will jump from pixel to pixel which looks a bit
* jaggy when approaching equilibrium.
* @private
*/
NetworkgraphSeries.prototype.markerAttribs = function (point, state) {
var attribs = Series.prototype.markerAttribs.call(this,
point,
state);
// series.render() is called before initial positions are set:
if (!defined(point.plotY)) {
attribs.y = 0;
}
attribs.x = (point.plotX || 0) - (attribs.width || 0) / 2;
return attribs;
};
/**
* Return the presentational attributes.
* @private
*/
NetworkgraphSeries.prototype.pointAttribs = function (point, state) {
// By default, only `selected` state is passed on
var pointState = state || point && point.state || 'normal',
attribs = Series.prototype.pointAttribs.call(this,
point,
pointState),
stateOptions = this.options.states[pointState];
if (point && !point.isNode) {
attribs = point.getLinkAttributes();
// For link, get prefixed names:
if (stateOptions) {
attribs = {
// TO DO: API?
stroke: stateOptions.linkColor || attribs.stroke,
dashstyle: (stateOptions.linkDashStyle || attribs.dashstyle),
opacity: pick(stateOptions.linkOpacity, attribs.opacity),
'stroke-width': stateOptions.linkColor ||
attribs['stroke-width']
};
}
}
return attribs;
};
/**
* Extend the render function to also render this.nodes together with
* the points.
* @private
*/
NetworkgraphSeries.prototype.render = function () {
var series = this,
points = series.points,
hoverPoint = series.chart.hoverPoint,
dataLabels = [];
// Render markers:
series.points = series.nodes;
lineProto.render.call(this);
series.points = points;
points.forEach(function (point) {
if (point.fromNode && point.toNode) {
point.renderLink();
point.redrawLink();
}
});
if (hoverPoint && hoverPoint.series === series) {
series.redrawHalo(hoverPoint);
}
if (series.chart.hasRendered &&
!series.options.dataLabels.allowOverlap) {
series.nodes.concat(series.points).forEach(function (node) {
if (node.dataLabel) {
dataLabels.push(node.dataLabel);
}
});
series.chart.hideOverlappingLabels(dataLabels);
}
};
/**
* When state should be passed down to all points, concat nodes and
* links and apply this state to all of them.
* @private
*/
NetworkgraphSeries.prototype.setState = function (state, inherit) {
if (inherit) {
this.points = this.nodes.concat(this.data);
Series.prototype.setState.apply(this, arguments);
this.points = this.data;
}
else {
Series.prototype.setState.apply(this, arguments);
}
// If simulation is done, re-render points with new states:
if (!this.layout.simulation && !state) {
this.render();
}
};
/**
* Run pre-translation and register nodes&links to the deffered layout.
* @private
*/
NetworkgraphSeries.prototype.translate = function () {
if (!this.processedXData) {
this.processData();
}
this.generatePoints();
this.deferLayout();
this.nodes.forEach(function (node) {
// Draw the links from this node
node.isInside = true;
node.linksFrom.forEach(function (point) {
point.shapeType = 'path';
// Pass test in drawPoints
point.y = 1;
});
});
};
NetworkgraphSeries.defaultOptions = merge(Series.defaultOptions, NetworkgraphSeriesDefaults);
return NetworkgraphSeries;
}(Series));
extend(NetworkgraphSeries.prototype, {
pointClass: NetworkgraphPoint,
animate: void 0,
directTouch: true,
drawGraph: void 0,
forces: ['barycenter', 'repulsive', 'attractive'],
hasDraggableNodes: true,
isCartesian: false,
noSharedTooltip: true,
pointArrayMap: ['from', 'to'],
requireSorting: false,
trackerGroups: ['group', 'markerGroup', 'dataLabelsGroup'],
buildKDTree: noop,
createNode: NodesComposition.createNode,
drawTracker: columnProto.drawTracker,
onMouseDown: DragNodesComposition.onMouseDown,
onMouseMove: DragNodesComposition.onMouseMove,
onMouseUp: DragNodesComposition.onMouseUp,
redrawHalo: DragNodesComposition.redrawHalo
});
SeriesRegistry.registerSeriesType('networkgraph', NetworkgraphSeries);
/* *
*
* Default Export
*
* */
/* *
*
* API Declarations
*
* */
/**
* Formatter callback function.
*
* @callback Highcharts.SeriesNetworkgraphDataLabelsFormatterCallbackFunction
*
* @param {Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject|Highcharts.PointLabelObject} this
* Data label context to format
*
* @return {string}
* Formatted data label text
*/
/**
* Context for the formatter function.
*
* @interface Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject
* @extends Highcharts.PointLabelObject
* @since 7.0.0
*/ /**
* The color of the node.
* @name Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject#color
* @type {Highcharts.ColorString}
* @since 7.0.0
*/ /**
* The point (node) object. The node name, if defined, is available through
* `this.point.name`. Arrays: `this.point.linksFrom` and `this.point.linksTo`
* contains all nodes connected to this point.
* @name Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject#point
* @type {Highcharts.Point}
* @since 7.0.0
*/ /**
* The ID of the node.
* @name Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject#key
* @type {string}
* @since 7.0.0
*/
''; // detach doclets above
return NetworkgraphSeries;
});
_registerModule(_modules, 'masters/modules/networkgraph.src.js', [_modules['Core/Globals.js'], _modules['Series/Networkgraph/NetworkgraphSeries.js']], function (Highcharts, NetworkgraphSeries) {
var G = Highcharts;
NetworkgraphSeries.compose(G.Chart);
});
}));