/* * * Miller projection * */ 'use strict'; var quarterPI = Math.PI / 4, deg2rad = Math.PI / 180, scale = 63.78137; var Miller = /** @class */ (function () { function Miller() { this.bounds = { x1: -200.37508342789243, x2: 200.37508342789243, y1: -146.91480769173063, y2: 146.91480769173063 }; } Miller.prototype.forward = function (lonLat) { return [ lonLat[0] * deg2rad * scale, 1.25 * scale * Math.log(Math.tan(quarterPI + 0.4 * lonLat[1] * deg2rad)) ]; }; Miller.prototype.inverse = function (xy) { return [ (xy[0] / scale) / deg2rad, 2.5 * (Math.atan(Math.exp(0.8 * (xy[1] / scale))) - quarterPI) / deg2rad ]; }; return Miller; }()); export default Miller;